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Nick FarrellMarch 19, 2025

League of Legends Patch 25.S1.06: All Champion Changes and More

We’re now well under way into the new year of League of Legends, and with Riot taking a new seasonal approach this year, this has amped up the patch cadence. 

Now, the full patch release calendar is here, and the next patch on the slate is 25.S1.06,

Here's all of the upcoming changes. 

League of Legends Patch 25.S1.06: All Champion Changes and More

The next League of Legends patch is going to change up quite a few champions, alongside changing other elements of the game, as this is the case when it comes to most LoL patches.

While these changes are going to be exciting, you’re going to want to be in the know what is coming, and the patch notes that we know of so far are listed below. 

Champion Changes

Caitlyn

W: Yordle Snap Trap

  • Bonus damage adjusted: 20-220 (+40% bonus AD) >>> 35-215 (+30% bonus AD)

R: Ace in the Hole

  • Base damage decreased: 300/500/700 >>> 300/475/650

Corki

Base Stats:

  • Base armor reduced: 30 >>> 27

Darius

Passive: Hemorrhage

  • Monster damage modifier: 3x damage >>> 2x damage

Draven

Passive: Adoration

  • No longer generates 2 Adoration stacks for 6 consecutive last hits

Ezreal

Base Stats:

  • Armor growth per level reduced: 4.7 >>> 4.2

Fiora

Q: Lunge

  • Mana cost reduced: 20-40 >>> 20

Gwen

Base Stats:

  • Base health increased: 620 >>> 650
  • Health growth reduced: 115 >>> 110

Passive: Thousand Cuts

  • AP scaling reduced: .6% max HP per 100 AP >>> .55% max HP per 100 AP
  • Base monster damage cap reduced: 10 >>> 5

Q: Snip Snip

  • Final snip base damage increased: 60-160 >>> 70-170

W: Hallowed Mist

  • Base resistances reduced: 22-30 >>> 25
  • Resists AP scaling reduced: 7% AP >>> 5% AP

E: Skip ‘n Slash

  • Base damage adjusted: 15 >>> 12-20
  • AP scaling increased: 20% >>> 25%
  • Cooldown reduced: 13-11 >>> 12-8
  • Cooldown refund adjusted: 25%-65% >>> 50%

R: Needlework

  • Base damage per hit reduced: 35-95 >>> 30-90
  • Ap scaling per hit reduced: 10% >>> 8%
  • Slow increased: 40-60% >>> 60%
  • Reduced slow increased: 15-25% >>> 25%

Jarvan IV

Q: Dragon Strike

  • Damage increased: 80-240 (+140% bonus AD) >>> 90-250 (+145% bonus AD)

Jhin

Passive: Whisper

  • Bonus AD scaling increased: 4-44% + ((.3% per 1% crit) + (.25% per 1% bonus attack speed)) >>> 4-44% + ((.35% per 1% crit) + (.3% per 1% bonus attack speed))

Jinx

R: Super Mega Death Rocket

  • Damage decreased: 325/475/625 (+165% bonus AD) >>> 300/450/600 (+155% bonus AD)

Kai’Sa

Base Stats

  • Base health regen increased: 3.5 >>> 4
  • Base armor increased: 25 >>> 27

R: Killer Instinct

  • Cooldown reduced: 130-70 >>> 120-60

Karma

Q: Inner Flame

  • Base damage decreased: 70-270 >>> 60-260

Kha’Zix

Passive: Unseen Threat


  • Damage increased: 14-116 (+40% bonus AD) >>> 17-136 (+50% bonus AD)

E: Leap

  • Bonus AD scaling increased: +20% bonus AD >>> +40% bonus AD

Lillia

E: Pop Blossom

  • Cooldown reduced: 14 >>> 12
  • AP scaling: 50% >>> 60%

Lucian

E: Relentless Pursuit

  • Cooldown adjusted: 19-14 >>> 16-14

Master Yi

Base Stats:

  • Base Armor growth reduced: 4.7 >>> 4.2

Naafiri Rework

Base Stats:

  • HP growth per level decreased: 120 >>> 110
  • HP regen decreased: 9 (+0.9 per level) >>> 8 (+0.8 per level)

Passive: We Are More


  • Max dogs increased: 2/3 at levels 1/9 >>> 2/3/4/5 at levels 1/9/12/15
  • Packmate damage: 12-32 (+5% bonus AD) >>> 10-20 (+4% bonus AD)
  • Packmate heath growth: 16 >>> 13
  • Packmate AoE damage reduction reduced: 76-50% by level 14 >>> 75-40% by level 15
  • Packmate tower damage: 25% >>> 50%
  • Packmates now deal 155% damage to monsters
  • Packmate taunt duration decreased: 3 seconds >>> 2 seconds

Q: Darkin Daggers

  • First cast damage reduced: 35-75 >>> 30-70
  • Second cast damage reduced: 30-90 >>> 25-85

W: The Call of the Pack

Naafiri’s ult buff has been swapped to her W, with her old dash now being her ult.

  • Naafiri gains 1 second of untargetability on cast
  • Hunt duration: 15 seconds >>> 5 seconds
  • Movement speed adjusted: 70-100% decaying over 4 seconds, reduced upon taking damage >>> 20-30% for 5 seconds
  • AD scaling adjusted: 5/15/25 (+8-24% bonus AD) >>> 20% total AD
  • Now grants AD and movement speed immediately on cast
  • Cooldown reduced: 120-100 seconds >>> 20-16 seconds
  • Mana cost reduced: 100 >>> 60
  • Extra dogs reduced: 2/3/4 >>> 2
  • No longer shields
  • No longer grants packmate health/CD
  • No longer grants a pulse of vision
  • No longer resets buff on takedown

E: Eviscerate

  • Cooldown reduced: 10-8 >>> 9-7
  • Range increased: 350 >>> 450
  • Initial damage decreased: 35-95 (+50% bonus AD) >>> 15-55 (+40% bonus AD)
  • Now dashes to cursor instead of always dashing full distance

R: Hounds Pursuit

Naafiri’s W dash is now her ultimate with its numbers completely changed

  • Can now be recast once if Naafiri scores a takedown within 7 seconds
  • Cooldown increased: 22-14 seconds >>> 110-80 seconds
  • Mana cost increased: 70-30 >>> 100
  • Range adjusted: 700/770/860/940 >>> 900
  • Damage increased: 30-190 (+80% bonus AD) >>> 150-350 (+120% bonus AD)
  • This ability is no longer blockable
  • Can no longer be cast on minions