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Dawn is coming

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League of Legends next update, patch 11.20, will arrive towards the end of September.

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Following the 11.19 update, we'll see how the previous changes affected the game and whether Riot need to make some changes in it's next one. With Worlds coming up, changes will start to be taking shape to impact the finale of the esports circuit.

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As the Halloween season approaches, we're going to get a new line of Bewitching skins!

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Here’s what’s new in update 11.20 for LoL.

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\n \n Release Date\n \n
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The 11.20 update will arrive in League of Legends on Wednesday 6th October 2021.

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Here’s roughly when you can expect the update to roll out:

\n
    \n
  • 3 am PT (NA servers)
  • \n
  • 5 am GMT (EUW servers)
  • \n
  • 3 am CET (EUNE servers)
  • \n
\n
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\n \n Champion Updates\n \n
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\n \n \n \"\"\n \n \n \n \n \n
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\n \n Champion Buffs
\n \n

\n
\n
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\n
    \n
  • \nDarius\n
      \n
    • W cooldown: 5 at all ranks, was 7/6.5/6/5.5/5
    • \n
    \n
  • \n
  • \nElise\n
      \n
    • Base Health: 555, was 534
    • \n
    • AR/lvl: 4, was 3.35
    • \n
    \n
  • \n
  • \nHecarim\n
      \n
    • W cooldown: 18 at all ranks, 22/21/20/19/18
    • \n
    \n
  • \n
  • \nUdyr\n
      \n
    • R Cone Damage: 60/110/160/210/260/310, was 50/95/140/185/230/275
    • \n
    \n
  • \n
\n\n
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\n \n Champion Nerfs
\n \n

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    \n
  • \nAmumu\n
      \n
    • Q Damage: 70/95/120/145/170, was 70/100/130/160/190
    • \n
    • Mana Cost: now 70, was 30/35/40/45/50
    • \n
    \n
  • \n
  • \nIrelia\n
      \n
    • P AD ratio: 20%, was 30%
    • \n
    \n
  • \n
  • \nJarvan IV\n
      \n
    • P Damage: 8% current HP, was 10% current HP
    • \n
    \n
  • \n
  • \nShen\n
      \n
    • P Shield: 50-101, was 60-111
    • \n
    \n
  • \n
  • \nSinged\n
      \n
    • E Damage: 50/60/70/80/90 (+60% AP), was 50/65/80/95/110 (+75% AP)
    • \n
    \n
  • \n
  • \nTaliyah\n
      \n
    • Subsequent Hit Monster Damage: now 75% from 80%
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  • \n
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\n \n Champion Changes And Adjustments
\n \n

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Rengar is getting a big change at some point in the future, thanks to RiotPhlo. These changes were added to the PBE in mid-August, but the release date isn't finalised. According to @RiotPhlox \"Rengar’s getting some deep rescripting/cleanup right now which should squash a lot of bugs, but it’ll take a fair bit of time to finish up. I’m sinking any spare time I’ve got from preseason into Rengar and I'll let y'all know when we've locked down his patch date.\"

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    \n
  • \nRengar (These are detailed by @RiotPhlox and may not arrive in the next update)\n
      \n
    • \nUnseen Predator (P):\n
        \n
      • Max Ferocity Stacks: 3>4 (reverted)
      • \n
      • [MODIFIED]: Whenever Rengar eaches 0 ferocity his next leap generates 1 ferocity
      • \n
      • Ferocity Falloff Time: 8>10
      • \n
      • Empowered Cast MS Duration: 1.5s>3s
      • \n
      • Empowered Cast MS: 30/40/50%> 20/25/30%
      • \n
      • Bonetooth Forgiveness Timer: 1.5s>3s
      • \n
      \n
    • \n
    • \nBattle Roar (W):\n
        \n
      • Rengar roars, dealing 50 magic damage to nearby enemies and grants 10 Armor and Magic Resist for four seconds, increased by 50% for each Champion or Large Monster hit.
      • \n
      • Max Ferocity: Deals 50 magic damage, restores 50% of the damage taken in the last 1.5 seconds as Health and additionally cleanses Rengar of crowd control
      • \n
      \n
    • \n
    • \nBola Strike (E)\n
        \n
      • [NEW]: No cast time when leaping
      • \n
      • [NEW] Reveals enemies for 2 seconds
      • \n
      \n
    • \n
    • \nThrill of the Hunt (R):\n
        \n
      • Camo Windup Delay 2s>1s
      • \n
      \n
    • \n
    • Ironspike/Stridebreaker/Goredrinker now properly play the Q animation if cast soon after casting Q.
    • \n
    • Fixed bug with E castime not being synced up to jump
    • \n
    \n
  • \n
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    \n
  • \n
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\n \n System Changes\n \n
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\n \n System Changes
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    \n
  • \nSmite Healing (Nerf)\n
      \n
    • Max Health Healing: 10%, was 15%
    • \n
    • Krug/Gromp Base AD: 74, was 78
    • \n
    \n
  • \n
  • \nImperial Mandate (Buff)\n
      \n
    • Initital Hit Damage: 45-75, was 36-60
    • \n
    • Bugfix: Properly attributes mark damage/kill credit to whoever hits the mark
    • \n
    \n
  • \n
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\n \n Bug Fixes\n \n
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    \n
  • [UPDATED] NEW PLAYER EXPERIENCE: Brand will replace Ahri in the League of Legends tutorial. Seraphine will take Brand's place as one of the unlockable champions in the \"Unleash the Storm\" quest
  • \n
  • [UPDATED] BEHAVIORAL SYSTEMS: AFK penalty changes will continue their rollout to additional regions except Korea and China
  • \n
  • Fixed a bug that would invalidate wins if all players closed their clients with Alt+F4 within a certain window at the end of a game
  • \n
  • The colors of Dawnbringer Vex's Shadow and Worlds 2021 Champion Jarvan IV's walls have been fixed to match each of their chromas
  • \n
  • Fixed a bug where certain Summoner Spells could be used while in Guardian Angel's Resurrecting state
  • \n
  • Fixed a bug where Sylas would not get another cast of Vex's stolen R - Shadow Surge if the marked target died within the ability's reset window
  • \n
  • Fixed a bug where Vex's Passive - Doom 'n Gloom would incorrectly mark enemies moved by champion-created terrain, such as Anivia's W - Crystallize or Jarvan IV's R - Cataclysm
  • \n
  • Warwick's W - Blood Hunt bonus movement speed toward an enemy will no longer be affected by the presence of another enemy in his path
  • \n
  • Fixed a bug where Rengar's Q - Savagery animation did not play when he activated Ironspike Whip, Goredrinker, or Stridebreaker
  • \n
  • Fixed a bug where Karthus' Q - Lay Waste granted Tear of the Goddess stacks despite not hitting a valid target
  • \n
  • Fixed a bug where, if Neeko owns a Hextech Alternator, her W - Shapesplitter clone would die early whenever she took damage while invisible
  • \n
  • Fixed a bug where using R - Devour on an enemy Wukong's clone granted Tahm Kench vision of him for the rest of the game
  • \n
  • Fixed a bug where Senna's Q - Piercing Darkness did not grant Press the Attack stacks
  • \n
  • Fixed a bug where Vex was able to recast R - Shadow Surge on Gwen while she was in her W - Hallowed Mist
  • \n
  • Lulu's E - Help, Pix! now correctly grants a shield when cast on an allied champion's clone
  • \n
  • Fixed a bug where Cho'Gath's Passive - Carnivore and Warwick's Passive - Eternal Hunger heals worked against wards, trinkets, and certain champion-created objects
  • \n
  • Fixed a bug where Shadow Assassin Kayn would only receive half of local tower gold if his living shadow from W - Blade's Reach was active and in range
  • \n
  • Viktor will correctly obtain 5 Hex Fragments for his Passive - Glorious Evolution upon killing super minions and epic monsters (in addition to siege minions)
  • \n
  • Miss Fortune's Passive - Love Tap tooltip now includes the reduction on bonus damage against minions
  • \n
  • Anivia's base voice lines have been remastered to sound clearer, cleaner, and smoother
  • \n
  • LeBlanc's critical attack sounds will now play correctly for all of her skins
  • \n
  • Fixed a bug where LeBlanc's W - Distortion dash did not play its sound effect if cast from Fog of War into vision
  • \n
  • LeBlanc's W - Distortion will correctly play a sound effect for herself and her allies when its return indicator times out
  • \n
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\n \n New Skins\n \n
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\n \n Bewitching Skins
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  • Bewitching Yuumi
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  • Bewitching Fiora
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  • Bewitching Nami
  • \n
  • Bewitching Poppy
  • \n
  • Bewitching Syndra
  • \n
  • Bewitching Morgana Prestige Edition
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\n\n\n","datePublished":"2021-10-06T10:39:00Z","description":"Here are the latest patch notes for update 11.20 in League of Legends including all champion nerfs, buffs, item changes and new skins.","headline":"League of Legends 11.20 Patch Notes: Release Date, Champion Changes And New Skins","image":"https://cdn.shopify.com/s/files/1/0556/5795/5430/articles/unnamed_08653950-ddb4-4310-9456-a70c9a382648.jpg?v=1706891048","url":"https://eu.turtlebeach.com/blog/league-of-legends-11-20-patch-notes-release-date-champion-changes-items-new-skins"}

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Turtle BeachOctober 6, 2021

League of Legends 11.20 Patch Notes: Release Date, Champion Changes And New Skins

Dawn is coming

League of Legends next update, patch 11.20, will arrive towards the end of September.

Following the 11.19 update, we'll see how the previous changes affected the game and whether Riot need to make some changes in it's next one. With Worlds coming up, changes will start to be taking shape to impact the finale of the esports circuit.

As the Halloween season approaches, we're going to get a new line of Bewitching skins!

Here’s what’s new in update 11.20 for LoL.

Release Date

The 11.20 update will arrive in League of Legends on Wednesday 6th October 2021.

Here’s roughly when you can expect the update to roll out:

  • 3 am PT (NA servers)
  • 5 am GMT (EUW servers)
  • 3 am CET (EUNE servers)
Champion Updates

Champion Buffs

  • Darius
    • W cooldown: 5 at all ranks, was 7/6.5/6/5.5/5
  • Elise
    • Base Health: 555, was 534
    • AR/lvl: 4, was 3.35
  • Hecarim
    • W cooldown: 18 at all ranks, 22/21/20/19/18
  • Udyr
    • R Cone Damage: 60/110/160/210/260/310, was 50/95/140/185/230/275

Champion Nerfs

  • Amumu
    • Q Damage: 70/95/120/145/170, was 70/100/130/160/190
    • Mana Cost: now 70, was 30/35/40/45/50
  • Irelia
    • P AD ratio: 20%, was 30%
  • Jarvan IV
    • P Damage: 8% current HP, was 10% current HP
  • Shen
    • P Shield: 50-101, was 60-111
  • Singed
    • E Damage: 50/60/70/80/90 (+60% AP), was 50/65/80/95/110 (+75% AP)
  • Taliyah
    • Subsequent Hit Monster Damage: now 75% from 80%

Champion Changes And Adjustments

Rengar is getting a big change at some point in the future, thanks to RiotPhlo. These changes were added to the PBE in mid-August, but the release date isn't finalised. According to @RiotPhlox "Rengar’s getting some deep rescripting/cleanup right now which should squash a lot of bugs, but it’ll take a fair bit of time to finish up. I’m sinking any spare time I’ve got from preseason into Rengar and I'll let y'all know when we've locked down his patch date."

  • Rengar (These are detailed by @RiotPhlox and may not arrive in the next update)
    • Unseen Predator (P):
      • Max Ferocity Stacks: 3>4 (reverted)
      • [MODIFIED]: Whenever Rengar eaches 0 ferocity his next leap generates 1 ferocity
      • Ferocity Falloff Time: 8>10
      • Empowered Cast MS Duration: 1.5s>3s
      • Empowered Cast MS: 30/40/50%> 20/25/30%
      • Bonetooth Forgiveness Timer: 1.5s>3s
    • Battle Roar (W):
      • Rengar roars, dealing 50 magic damage to nearby enemies and grants 10 Armor and Magic Resist for four seconds, increased by 50% for each Champion or Large Monster hit.
      • Max Ferocity: Deals 50 magic damage, restores 50% of the damage taken in the last 1.5 seconds as Health and additionally cleanses Rengar of crowd control
    • Bola Strike (E)
      • [NEW]: No cast time when leaping
      • [NEW] Reveals enemies for 2 seconds
    • Thrill of the Hunt (R):
      • Camo Windup Delay 2s>1s
    • Ironspike/Stridebreaker/Goredrinker now properly play the Q animation if cast soon after casting Q.
    • Fixed bug with E castime not being synced up to jump
System Changes

System Changes

  • Smite Healing (Nerf)
    • Max Health Healing: 10%, was 15%
    • Krug/Gromp Base AD: 74, was 78
  • Imperial Mandate (Buff)
    • Initital Hit Damage: 45-75, was 36-60
    • Bugfix: Properly attributes mark damage/kill credit to whoever hits the mark
Bug Fixes
  • [UPDATED] NEW PLAYER EXPERIENCE: Brand will replace Ahri in the League of Legends tutorial. Seraphine will take Brand's place as one of the unlockable champions in the "Unleash the Storm" quest
  • [UPDATED] BEHAVIORAL SYSTEMS: AFK penalty changes will continue their rollout to additional regions except Korea and China
  • Fixed a bug that would invalidate wins if all players closed their clients with Alt+F4 within a certain window at the end of a game
  • The colors of Dawnbringer Vex's Shadow and Worlds 2021 Champion Jarvan IV's walls have been fixed to match each of their chromas
  • Fixed a bug where certain Summoner Spells could be used while in Guardian Angel's Resurrecting state
  • Fixed a bug where Sylas would not get another cast of Vex's stolen R - Shadow Surge if the marked target died within the ability's reset window
  • Fixed a bug where Vex's Passive - Doom 'n Gloom would incorrectly mark enemies moved by champion-created terrain, such as Anivia's W - Crystallize or Jarvan IV's R - Cataclysm
  • Warwick's W - Blood Hunt bonus movement speed toward an enemy will no longer be affected by the presence of another enemy in his path
  • Fixed a bug where Rengar's Q - Savagery animation did not play when he activated Ironspike Whip, Goredrinker, or Stridebreaker
  • Fixed a bug where Karthus' Q - Lay Waste granted Tear of the Goddess stacks despite not hitting a valid target
  • Fixed a bug where, if Neeko owns a Hextech Alternator, her W - Shapesplitter clone would die early whenever she took damage while invisible
  • Fixed a bug where using R - Devour on an enemy Wukong's clone granted Tahm Kench vision of him for the rest of the game
  • Fixed a bug where Senna's Q - Piercing Darkness did not grant Press the Attack stacks
  • Fixed a bug where Vex was able to recast R - Shadow Surge on Gwen while she was in her W - Hallowed Mist
  • Lulu's E - Help, Pix! now correctly grants a shield when cast on an allied champion's clone
  • Fixed a bug where Cho'Gath's Passive - Carnivore and Warwick's Passive - Eternal Hunger heals worked against wards, trinkets, and certain champion-created objects
  • Fixed a bug where Shadow Assassin Kayn would only receive half of local tower gold if his living shadow from W - Blade's Reach was active and in range
  • Viktor will correctly obtain 5 Hex Fragments for his Passive - Glorious Evolution upon killing super minions and epic monsters (in addition to siege minions)
  • Miss Fortune's Passive - Love Tap tooltip now includes the reduction on bonus damage against minions
  • Anivia's base voice lines have been remastered to sound clearer, cleaner, and smoother
  • LeBlanc's critical attack sounds will now play correctly for all of her skins
  • Fixed a bug where LeBlanc's W - Distortion dash did not play its sound effect if cast from Fog of War into vision
  • LeBlanc's W - Distortion will correctly play a sound effect for herself and her allies when its return indicator times out
New Skins

Bewitching Skins

  • Bewitching Yuumi
  • Bewitching Fiora
  • Bewitching Nami
  • Bewitching Poppy
  • Bewitching Syndra
  • Bewitching Morgana Prestige Edition

Follow us for the latest updates!