Helldivers 2 is the latest first-person shooter released by PlayStation, and it’s been off to a high flying start on both PS5 and Steam.
With more and more players eager to enlist for the fight for democracy, they’ve finally addressed the issues about players being AFK.
Here’s what we know.
Helldivers 2 New Patch Will Kick AFK Players After 15 Minutes
Helldivers 2 features a ton of destruction within the game, and whether you’re calling down an orbital strike to enemies, or using one of the new weapons you unlocked, something is always being shot at.
Now, while some of us are still trying to get onto the game, it should now be a bit easier, as the latest update, 1.000.11 has finally addressed players sitting idle in the menus while they go do something else, taking spots away from players in queue.
They’ve noted the following.
“Implemented a functionality that will kick players who remain idle for 15 minutes back to the title screen.”
This will surely speed up the queues, and hopefully resolve some of the server issues that players have been having over the last week or so, especially due to the game hitting another all-time peak on Steam recently.
Helldivers 2 1.000.11 Patch Notes
If you’re looking for the update notes for the new patch, check them out here or below.
Fixes
- Fixed multiple crashes triggered when joining other players’ ships.
- Fixed crash triggered when exiting ADS.
- Fixed crash triggered when players leave a session while bombardments are active.
- Fixed issue where online missions in Galactic War Map were unselectable.
- Fixed issue with GameGuard and Steam’s “verify integrity” step.
- Fixed issue with GameGuard and the Windows firewall.
- Fixed issue preventing access to Ship Management panel.
- Fixed issue causing players to get stuck in the defrosting or in the ship intro cinematic
- Fixed crash triggered when the process of buying Super Credits fails.
- Fixed crash triggered after consecutive quickplay attempts.
- Implemented a functionality that will kick players who remain idle for 15 minutes back to the title screen.
- Continuous improvement on client > backend communications.
Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
- No text is present for the Requisitions and Social Menu on the Player HUD
- Crash may occur when trying to Match Make on Galactic War Map
- PS5 players may encounter error code 10003001 on the login screen.
- Login rate limiting when many are logging in at the same time. P
- layers can become disconnected during play.
- Rewards and other progress may be delayed or not attributed.
- Various UI issues may appear when the game interacts with servers.
- Pick-up of certain objects in-game may cause characters to freeze in place for an extended period of time.
- Other unknown behaviors may occur. Japanese VO is missing from intro cutscene and Ship TV.
- Armor values for light/medium/heavy armor do not currently function as intended.