Destiny 2 has consistency been one of the most played live services games throughout the years, and as players embark during the Lightfall DLC, we’re eyeing the next seasonal content players are stoked for.
Now, Season of the Wish is nearing, and with this comes a brand new seasonal artifact for players to use.
We’re going to run over all the choices that players will have to make in regards to this seasons artifact.
When Does Destiny 2 Season of The Wish Release?
This is perhaps one of the most anticipated seasons to date for players, and with the new dungeon and seasonal quests, the theme of the new season is the prolonged mystery that has been plaguing players for five years now.
In terms of release date, Season of The Wish is set to arrive on November 28th, 2023; and we can assume it’ll go live at 5 PM GMT/10 AM PT/1 PM ET.
Destiny 2 Season of the Wish Artifact: All Perks, Choices and More
The brand new artifact has now been revealed as a part of Bungie’s weekly blogs regarding Destiny 2, and this time around it is called the Queensfoil Censer.
They’re focusing on three elements this time around, Solar, Strand and Statsis along with some other focus on Rocket Launchers.
Here’s all the perks.
Column 1 | Column 2 | Column 3 | Column 4 | Column 5 |
Anti-Barrier Sidearm
Your equipped Sidearms fire shield-piercing rounds and stun Barrier Champions. Additionally, Sidearms are always overcharged when that modifier is active. |
Flame, Fiber, and Freeze
Combines the Solar/Strand and Solar/Stasis Siphon mods into one. |
Flint Striker
Rapid Solar weapons precision hits and rapid Solar weapon final blows grant Radiant. |
Unravelling Orbs
Picking up an Orb of Power grants Strand weapons Unraveling Rounds. |
Horde Shuttle
Damaging unraveled targets with a weapon occasionally spawns a Threadling. |
Unstoppable Hand Cannon
Aiming down the sights of a Hand Cannon for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Hand Cannons are always overcharged when that modifier is active. |
Kindling Trigger
Radiant causes Solar weapons to apply Scorch to unscorched combatants. |
Torch
While radiant, deal increased weapon damage to combatants affected by Strand and Stasis debuffs. |
Pillar of Ice
Killing an encased combatant spawns Stasis crystals. |
Hail The Storm
Shattering encased targets and Stasis crystals deals increased damage. Shattering a Stasis crystal releases shards of ice that damage and slow targets. |
Unstoppable Bow
Holding a Bow fully drawn for a short time loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions. Additionally, Bows are always overcharged when that modifier is active. |
Blast Radius
Rapid final blows with Rocket Launchers and Grenade Launchers grant Armor Charge. |
Heart of the Flame
Casting your Solar Super grants nearby allies Radiant and increases the damage of your Super for each nearby ally. |
Revitalizing Blast
Causing damage with a Solar ability weakens Champions and bosses for a short duration. |
Rays of Precision
While radiant, Solar precision final blows cause combatants to ignite. |
Overload Auto Rifles
Sustained fire from Auto Rifles disrupts combatants, stunning them, delaying ability energy regeneration, and lowering combatant damage output. Strong against Overload Champions. Additionally, Auto Rifles are always overcharged when that modifier is active. |
Origin Perk Specialization I
Improves the benefits provided by the Sundering, Nano-Munitions, and Nanotech Tracer Rocket Origin Traits. Additionally, weapons with these traits are always overcharged. |
Origin Perk Specialization II
Improves the benefits provided by the Noble Deeds, Unsated Hunger, Head Rush, and Dragon’s Vengeance Origin Traits. Additionally, weapons with these traits are always overcharged. |
Overload Rocket Launchers
Rocket Launchers are especially effective against Overload Champions. |
Solo Operative
While you are the only member of your fireteam, you deal increased damage to all combatants. |
Overload Pulse Rifle
Sustained fire from Pulse Rifles disrupts combatants, stunning them, delaying ability energy regeneration, and lowering combatant damage output. Strong against Overload Champions. Additionally, Pulse Rifles are always overcharged when that modifier is active. |
From Whence You Came
Increases ability damage to Taken and Scorn combatants. |
Wished Into Being
While your Super is nearly fully charged, ability final blows spawn Orbs of Power. Wearing Season of the Wish armor decreases Super amount threshold. |
Dragon’s Bite
Breaking a combatant’s shield with a Strand or Stasis weapon has a chance to suspend or freeze that combatant. Wearing Season of the Wish armor increases this chance. |
Argent Ordinance
Firing a Rocket Launcher consumes one stack of Armor Charge, granting increased damage and reload speed until you reload or stow your Rocket Launcher. |